Twine – A interactive tool for telling stories



Did you ever read those fantasy game books as a child? Growing up in the late 80’s and early 90’s I have to admit it was a bit of a craze among boys in my school. They were the books where they gave the reader a choice at the end of each chapter of what to do next and would ultimately change the potential outcome of the story. This type of book or game is called Interactive Fiction.

This is the 1st of many posts from myself and @ben40forte about what we learnt from visiting #BETT2015 and thank you to @tecknoteacher who we  picked this up from at the Teachmeet.

Twine is a free tool for telling interactive, none-linear stories, you don’t need to be able to code to write one of the stories. I haven’t tried it myself yet however it is supposed to be fairly easy to use.

Here are some quotes about Twine so far:

A new tool has emerged that empowers just about anyone to create a game. It’s called Twine. It’s extremely easy to use, and it has already given rise to a lively and diverse development scene.

Carolyn Petit, Gamespot

Although plenty of independent games venture where mainstream games fear to tread, Twine represents something even more radical: the transformation of video games into something that is not only consumed by the masses but also created by them.

Laura Hudson, The New York Times Magazine

The simple beauty of Twine is this: if you can type words and occasionally put brackets around some of those words, you can make a Twine game.

Kitty Horrorshow

If you’re interested in making interactive fiction then there’s no better place to start than Twine.It’s possibly the simplest game making tool available, it will take you mere minutes to get started, and it has a wonderfully simple visual editor.

Richard Perrin

And aside from being free, it’s really not programming at all — if you can write a story, you can make a Twine game.

Anna Anthropy

Twine is the closest we’ve come to a blank page. It binds itself and it can bind itself along an infinite number of spines extending in any direction.

Why not have a go yourself, I plan to or set it as a long extended homework for students to see what they can produce?


4 thoughts on “Twine – A interactive tool for telling stories”

  1. Saw a great 5 minute demo at TeachMeet BETT – looked incredibly simple and straightforward. What is also well worth looking at is Quest at We used this with a Year 7 co-curricular project a few years ago and now they have an online version that does not need downloading. You can even add music, sound and video (a different type of text obviously :O))

    1. Yes that is where we picked up on it from, thanks for leaving a comment and text adventures is another great resource. Also follow @kristianstill for more chat and resources on Interactive Fiction, but you probably follow him already 🙂

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